Right-click again somewhere empty and select "Git clone." and paste the corresponding link found in - Source Control. While it is downloading the game assets, go back to your file browser and one level up. and paste the corresponding URL found in - Source Control. If you installed TortoiseSVN, right-click, select TortoiseSVN -> Checkout. Enter that directory, and create a directory inside called stk-assets, and enter it. For example in C:\Users as the Git and SVN clients will have write permissions there, and you should create its own directory, for example SuperTuxKart-dev. Open your file browser and find somewhere you want to put the development version of SuperTuxKart. More information can be found here: - Source Control. If you want the development version, you will need a Git client and a SVN client. If you want the stable version, download the SuperTuxKart source package from the latest stable version SuperTuxKart on GitHub and unpack it. Remember to select "Desktop development with C++" in the installer. The free Visual Studio Community edition works fine. To Build SuperTuxKart on Windows follow these instructions:ĭownload and install Visual Studio from here: Visual Studio - Download. DCMAKE_INSTALL_PREFIX=/opt/stk Building SuperTuxKart on Windows Location, specify CMAKE_INSTALL_PREFIX when running cmake, e.g.:Ĭmake. the data files willīe written to /usr/local/share/games/supertuxkart, the executable The default install location is /usr/local, i.e.
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